Parsa: the City of Legends! - Visual Development of a 2D Action Game In my final year Studio Project at university, I developed Visual Developments for a 2D game. The game story is a fantasy That I was inspired by Persian mythology, and I named it Parsa the city of legends. As a visual development artist, I created all the design work for one level of this platformer game which includes seven area zones. For the outcome, I produced a series of Mocked Screenshots of the game-play in different locations showing different scenarios like jumping over the platforms and action scenes, Additionally, I designed and incorporated the game interface and various elements like the life bar, scores, and XP, which were placed over the images to make them look like a real game. Generally, I used Adobe Illustrator for designing all assets for the characters, environments, effects and interface elements. Setting of the game: Theme/Location: Ancient Persian environment (Sassanid Period) Game mechanic: 2D Platformer Game genre: Action Adventure/Stealth Game Art style: 2D Vector art.
Parsa: the City of Legends - Visual Development of a 2D Action Game